This company wants to make it as easy for kids (and the rest of us) to build and program gadgets as it is to use them.
This company wants to make it as easy for kids (and the rest of us) to build and program gadgets as it is to use them.
From Hackaball to the Mover Kit to Apple’s Swift Playgrounds, a cottage industry has lately sprung up of gadgets and apps dedicated to helping kids learn how to code. Kano, which launched in 2013 as a Kickstarter project, was one of the earlier efforts. And the concept—it’s a Linux-powered computer that budding programmers build themselves, hooked into an online code-sharing community—remains unique.